
14,532. That’s what number of video games had been launched on Steam final yr, a staggering quantity that can be a big enhance over 2022.
The information comes by means of SteamDB, an awesome website that tracks behind the scenes knowledge on Steam and makes it available. 2022 noticed 12,561 releases, round 2,000 fewer than 2023.
Typically talking, Steam’s releases have been rising each single yr since 2013, climbing up by round 1,000-3,000 information video games for each revolution across the solar. The one exception was 2019 the place there have been really fewer releases than 2018.
And since 2024 started simply 5 days in the past on the time of writing, one other 149 titles have appeared on Valve’s platform. If that tempo retains up, 2024 will finish with one more enhance.
After all, amongst these 14,000+ video games have been a slew of high-quality titles like Baldur’s Gate 3, which received Steam’s personal Sport of the 12 months award, Dave the Diver, Hello-Fi Rush and lots of extra.
Nonetheless, Valve has additionally acquired loads of criticism over time for its coverage on curation, or extra exactly, it’s lack of curation. A variety of what will get launched on Steam is low-quality tat promoting for just some {dollars}, and a few of it doesn’t even work, although Steam’s refund coverage not less than mitigates the danger.
All of this kicked off when Steam launched its Steam Greenlight program. The concept was {that a} would-be developer must pay a $100 donation (which went to charity, not Valve) and will then put their merchandise on the platform. The small price was meant to behave as a barrier to assist dissuade the chaff, after which the Steam group itself must vote on whether or not a sport needs to be “greenlit” and allowed on Steam.
Evidently, it didn’t work very nicely. Within the years following the Greenlight program there was a surge in video games being launched, and builders discovered methods to falsify votes to get their shovelware onto the platform. Complete schemes based mostly round creating wealth from the buying and selling card system appeared, too.
In 2017, Valve overhauled Greenlight and turned it into Steam Direct. The $100 price remained however now it must be paid for each single sport a developer needed to checklist. The community-based voting system that proved so simply fooled was changed by a brand new system the place builders must submit tax info, identification and extra.
This did assist weed out among the folks attempting to make a fast buck from minimal effort, however it hasn’t stopped the inflow of publishing labels pumping out dozens and typically even lots of of disappointments a yr, a quantity that will even rival your mum. Sorry, I couldn’t resist.
The argument is that with so many video games arriving on Steam each single week (round 279 video games per week on common in 2024) it makes purchasing on the platform tougher. Discovering any sport of not less than respectable high quality is tough when you must trawl by way of what looks like an limitless sea of barely purposeful chaff and video games that appear to be they had been put collectively in 5 minutes utilizing Unreal Engine retailer belongings.
In a manner, Steam has tried to enlist the help of its personal group to curate the stream of video games. The Steam Curators system was designed in order that an individual, group or group might filter out the rubbish and assist customers discover the form of video games they’ve been wanting,
It’s kind of like venturing right into a grocery store with the purpose of getting a tin of baked beans. There are a few good high quality makes on the market, however on this occasion there’s additionally lots of of different tins of baked beans on the cabinets, a few of that are simply mediocre, a few of which have a bunch of sawdust combined in, and a few of which include a single bean and a dollop of sauce. Hell, a few of them aren’t even purposeful cans. Worse nonetheless, they’re all combined collectively, so to seek out one thing edible it’s going to take a little bit of looking out.
The counter argument, in fact, is that Steam is solely a market with an limitless quantity of shelf house. It isn’t their job to curate what might be purchased and everybody needs to be free to launch their sport no matter high quality or content material, offered it makes not less than some primary requirements i.e. works. Sadly as a result of so many video games do get releases, Valve can’t even keep that low-level of expectation, however that’s one other argument for a special day.
Each arguments maintain benefit, and I actually don’t know if there’s a proper or flawed reply. With none curation folks will inevitably wind up shopping for horrendous merchandise that hardly perform, merely trusting that as a result of it’s on Steam it ought to not less than be a working product. Alternatively, curating 1000’s of video games would take a large quantity of manpower, and who is aware of what hidden gems won’t get by way of the online even after they need to?
What do you suppose?
